SYS/REF · Technical reference
Mod glossary
A complete breakdown of every mod type across all D3TX scripts — what it does, and where it hits hardest.
Aim mods
// Reticle systems · 08 entriesRotational / standard aim assist
Slows the stick near enemy hitboxes and follows moving targets naturally.
Polar aim assist
Directional angular force toward enemies. Highly effective in R6 and CQB.
Sticky aim / aim lock
Latches onto targets when they enter crosshair range.
Headshot assist / AI head assist
Steers aim toward the head hitbox. Massive one-shot potential on snipers.
GodLock / VenomLock / ViperLock
Branded aggressive aim-lock systems with forceful target locking.
Dynamic aim assist
Adjusts strength in real time based on movement and distance.
AI Sim Assist movement
Stronger while ADS or still, weaker while sprinting — mimics skilled console behaviour.
Steady aim
Removes stick tremor and scope sway entirely while ADS.
Recoil control
// Pattern compensation · 05 entriesNo recoil / anti-recoil
Compensates vertical recoil in sync with the gun's pattern. Works on every weapon.
AI anti-recoil (real-time)
Tunable via button combos mid-game — no pause, no reload needed.
Dynamic recoil control
Auto-detects the weapon and adjusts values. No manual switching required.
Burst fire control
Converts full-auto to controlled bursts, reducing recoil build-up naturally.
WRAITH spreadsheet
Per-weapon AA + recoil values spreadsheet, included with the WRAITH script.
Movement mods
// Motion tech · 07 entriesSlide cancel
Cancels and re-initiates the slide at the perfect frame. Max sprint speed, always.
Bunny hop
Jumps at the landing moment to maintain momentum.
Drop shot
Goes prone instantly on shooting — the enemy must re-adjust mid-fight.
Jump shot
Fires while jumping for an unpredictable hitbox. Essential in BO6 CQB.
Strafe shot
Auto-strafes while shooting, harder for enemies to track.
Dolphin dive / auto slide / jump glide
Advanced movement tech: dive, auto-slide, and cover-traversal glide.
Lean left + right (R6)
Automates R6 lean for quick peek angles.
Shooting mods
// Trigger systems · 06 entriesRapid fire
Converts semi-auto to auto and pushes fire rate beyond default caps.
Quick scope
ADS → peak accuracy → fire → cancel. Flawless, every single time.
Sniper breath / sniper shot
Holds breath at the optimal accuracy window automatically.
Auto ping
Pings the nearest enemy automatically. Your team always has callouts.
Smart AI fire
Only fires when AA detects a valid target. Zero wasted ammo.
Zombies aimbot (KillAura)
Dedicated Zombies aimbot. Auto-aims and fires on zombie targets.
Misc mods
// Utility layer · 05 entriesHair trigger
Near-zero trigger dead zone — fires the instant you press.
Stick drift fix
Software filter that eliminates drift from worn hardware.
MnK / KBM support
Full mouse + keyboard input mapping for Cronus Zen on console.
AFK / SBMM automation
Runs AFK loops to lower SBMM. 3–5 games = easier lobbies.
Auto report script
Triggers reports on enemies automatically, increasing shadow-ban likelihood.
See which scripts carry which mods → script database