Reference

Mod glossary

Every mod type across all D3TX scripts. What it does, and where it hits hardest.

Aim mods

Reticle systems. Where the script steers the stick. 8 entries.

Rotational / standard aim assist
Slows the stick near enemy hitboxes and follows moving targets naturally.
Polar aim assist
Directional angular force toward enemies. Highly effective in R6 and close quarters.
Sticky aim / aim lock
Latches onto targets when they enter crosshair range.
Headshot assist / AI head assist
Steers aim toward the head hitbox. Massive one shot potential on snipers.
GodLock / VenomLock / ViperLock
Branded aggressive aim lock systems with forceful target locking.
Dynamic aim assist
Adjusts strength in real time based on movement and distance.
AI sim assist movement
Stronger while ADS or still, weaker while sprinting. Mimics skilled console behaviour.
Steady aim
Removes stick tremor and scope sway entirely while ADS.

Recoil control

Pattern compensation. 8 entries.

No recoil / anti recoil
Compensates vertical recoil in sync with the gun's pattern. Works on every weapon.
AI anti recoil, real time
Tunable via button combos mid game. No pause, no reload.
Dynamic recoil control
Auto detects the weapon and adjusts values. No manual switching.
Burst fire control
Converts full auto to controlled bursts, reducing recoil build up.
Progressive anti recoil
Compensation ramps up the longer you hold fire, instead of one flat value.
Per game recoil profiles
Separate vertical, horizontal and strength values per game, switched live and saved on device.
Weapon database recoil
Pick your gun by name from an embedded database. Recoil values follow the weapon automatically.
WRAITH spreadsheet
Per weapon AA and recoil values spreadsheet, included with the WRAITH script.

Movement mods

Motion tech. 7 entries.

Slide cancel
Cancels and re initiates the slide at the perfect frame. Max sprint speed, always.
Bunny hop
Jumps at the landing moment to maintain momentum.
Drop shot
Goes prone instantly on shooting. The enemy has to re adjust mid fight.
Jump shot
Fires while jumping for an unpredictable hitbox. Essential in BO6 close quarters.
Strafe shot
Auto strafes while shooting, harder for enemies to track.
Dolphin dive / auto slide / jump glide
Advanced movement tech: dive, auto slide and cover traversal glide.
Lean left and right (R6)
Automates R6 lean for quick peek angles.

Shooting mods

Trigger systems. 6 entries.

Rapid fire
Converts semi auto to auto and pushes fire rate beyond default caps.
Quick scope
ADS, peak accuracy, fire, cancel. Every time.
Sniper breath / sniper shot
Holds breath at the optimal accuracy window automatically.
Auto ping
Pings the nearest enemy automatically. Your team always has callouts.
Smart AI fire
Only fires when AA detects a valid target. Zero wasted ammo.
Zombies aimbot (KillAura)
Dedicated Zombies aimbot. Auto aims and fires on zombie targets.

Utility mods

The utility layer. 5 entries.

Hair trigger
Near zero trigger dead zone. Fires the instant you press.
Stick drift fix
Software filter that removes drift from worn hardware.
MnK / KBM support
Full mouse and keyboard input mapping for Cronus Zen on console.
AFK / SBMM automation
Runs AFK loops to lower SBMM. Three to five games and lobbies get easier.
Auto report script
Triggers reports on enemies automatically.

Binds and access

Personalisation layer. 6 entries.

Custom binds
Remap any button to any button from the script menu. Saved on the Zen.
Accessibility page
A dedicated bind page for players who need a layout matched to their in game accessibility settings.
Stock layout presets
Default, Tactical, Bumper Jumper, Stick and Move and Flipped, selectable in menu.
Auto profile swap
Primary and secondary weapon profiles that switch with your in game weapon swap.
Share codes
Base 32 codes for guns, loadouts, mods and binds, typed straight into the OLED menu.
Sleep screen
Selectable idle screen style while the script sits waiting.

See which scripts carry which mods in the script catalog.